Here are Gartner’s top 2013 predictions for the Project Portfolio Management industry:
1. Through 2016, the accepted norm will be 20% project failure as organizations are forced to take on increased risk to achieve desired returns.
We find that successful program and project reviews focus on strategies to make project delivery successful. Even for projects doing well, forecasting future issues is critical and overall risk mitigation must be an ongoing practice. Leverage the right tools to track all issues and risks and introduce portfolio what-if modeling to determine the result of ongoing project changes.
2. By 2015, 60% of the Fortune 1000 will establish an EPMO to improve the value created by investments in projects and programs.
Enterprise processes and standards are critical in enabling repeatable successes. Best practice implementation will mitigate common challenges and in return prevent rework. We provide tools that align with your current processes and helps you build a roadmap to adopt more functionality and discipline at the right pace to ensure user adoption and prevents the introduction of additional risks. To learn more about process adoption and common EPM deployment challenges, join us for our upcoming webinar PPM for the Enterprise – Overcoming Deployment Challenges.
3. By 2015, 40% of Global 1000 organizations will use gamification as the primary mechanism to transform business operations.
The project management industry has changed significantly over the last few years. We are seeing that Project Management tools are aligning more to the users, giving them tools that adapt to their working styles. Social project management (click here to view a presentation on social project management) has come into play to help users become more productive by giving them the flexibility to get the work done in their own way. This approach fosters relationships, builds knowledge share, and identifies team experts in various areas that may not have been discovered before. It’s an innovative world and we must modify our technology as our culture changes to appeal to our stakeholders. Work CAN be fun.